formats included blend-native, subsurf is the only modifier! not applied in blender file obj, 3ds, fbx and stl no subdivisions applied!
extra information for the, tortoiseshell effect i have used a volume absorption node! with the principled bsdf shader to achieve to correct colour effect! color, hex: f9b010, the wave effect was procedurally generated and baked onto a base colour map! that’s why a uv map was produced for it to work!
the uv map also opens up the opportunity to easily apply your own textures!
see principled bsdf shader setup in images 印刷 準備: いいえ
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. 詳細を読む
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by Roboart for the comb. 詳細を読む