- [ usage ] - - a low-poly 3d model that can used for games,vr,ar - i also have a super realistic,high res,high poly for it for realistic render and close shots in my store, please check my store and have a look
- [content] - - a non-packed .blend file including 3k hdri,camera,textures and settings....just open and correct the paths of the textures and hdri then hit render and you'll get the first render picture - .fbx, .obj, .stl, .collada formates, each in separate rar - general pbr metalrough including [basecolor, normal, metallic, roughness, ******t occlusion] - unity 5 stabdard metallic including [albedotransparency, normal, metallicsmoothness, emission] - unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal] - you can ask for an other texture maps or formats or resolution (1-8k) - every single mesh/texture formate is in separate rar for easy usage and downloading and appropriately named - [geometry] - - tris: 15635 - vertices: 8225 - [textures ] - - pbr realistic textures - the texture are in 4k and you can ask for other resolution [1-8k]. - all textures are in .png format - you can ask for an other texture maps or formats or resolution (1-8k) - [ general ] - - ready to be rigged and animated - clean and optimized topology is used for maximum polygon efficiency, mostly quads, no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices]. - the exported mesh formats are the base mesh without triangulation and ready to be triangulated - all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8 - all the uvs are mirrored (ovelapping) - model is built to real-world scale - model dimensions: 0.4m x 0.0681m x 0.21m - this model contains 9 objects with one uv-map, collected in one group - all objects and textures are named appropriately - no third-party renderer or plug-ins - normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter - model unwrapped and packed manually to make most efficient use of the uv space - object pivot points at 0,0,0 - no cleaning up necessary, just drop your models into the scene and start rendering. - if you have any questions or any change , please feel free to contact me i'll what i can do - 印刷 準備: いいえ
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. 詳細を読む
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by petrohands.designs for the historic old medievel flintlock dragon pistol rifle low-poly. 詳細を読む