Humanoid character rig for blender 無料 3Dモデル

$0.00
ブックマークを削除する このアイテムをブックマークする
  • 利用可能フォーマット:
    Blender: blend 367.51 kb
    Portable Document: pdf 2.87 MB
    Python: py 5.06 kb
  • アニメーション:
    No
  • テクスチャー加工:
    No
  • 装飾:
  • 素材:
    No
  • 低ポリ:
    No
  • コレクション:
    No
  • UVW マッピング:
    No
  • 使用中プラグイン:
  • 印刷 準備:
    No
  • 3D スキャン:
    No
  • 成人コンテンツ:
    No
  • PBR:
    No
  • ジオメトリ:
    Polygonal
  • 展開済 UVs:
    Unknown
  • ビュー:
    5529
  • 日付:
  • アイテム ID:
    333760
  • 評価:
a complete humanoid rig for blender, made to work specially with game engines in mind. it can be used for games, animations, posing, etc., from cartoon to realistic projects.

features:


  • total bones: 547 bones (131 deform bones);
  • constraints/drivers-based rig;
  • control bones with custom widgets;
  • includes a face rig;
  • legs/arms ik/fk toggle;
  • allows extreme stretching;
  • ik parenting to different bones;
  • head/neck/spine auto-follow toggle;
  • bones separated by layers;
  • “meta-bones” to streamline rig setup;
  • built-in script to toggle layers/auto adjust rig to meta-bones;
  • quickly export to any format, no need to change bones parenting;
  • game engines support (tested with unity, unreal. not fully tested with godot);


updates from version 2.0:


  • some major known issues fixed;
  • added new functions (fk support, ik stretching toggle, ik parenting toggle);
  • added a fully commented script for easily control/modify the rig;
  • simplified hips/pelvis bones setup;
  • a more robust rig in general, with drivers setup for various things and a more complex hand/feet setup;
  • bones-based interface, easy to access and animate;


updates from hotfix 2.01


  • head/neck/spine follow functions fixed (some bones were added because of this);
  • “referenceerror: structrna of type object has been removed


file formats: .blend(blender 2.91)

this rig is only compatible with blender. it will not work with any other 3d software.

the additional downloads include a quick guide and a copy of the script for the rig.

make sure to turn on “auto run python scripts” for the script to run properly. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!

ダウンロード Humanoid character rig for blender 無料 3Dモデル blend pdf py から NoisyChain

character skeleton rig blender humanoid animation games cartoon human base armature rigging
harryliam.blogger
harryliam.blogger harryliam.blogger  2025-05-14

Humanoid Character Rig for Blender – Perfect for Creators, Just Like PPCine APK Is for Viewers!

harryliam.blogger
harryliam.blogger harryliam.blogger  2025-06-02

A well-rigged humanoid model is incredibly useful—especially for projects that blend creativity with storytelling. At Batoto APK, a free manga reading platform, we're exploring ways to bring manga characters to life beyond the page—and Blender is a huge part of that vision.

While our main focus is 2D content like manga and comics, we're actively testing Blender for:

  • Character animations for future promotional videos

  • Interactive 3D previews of popular manga heroes

  • Possible AR/VR integrations to deepen the manga experience

Using free humanoid rigs like this one is a great starting point for prototyping animated scenes or visual teasers based on manga titles featured on Batoto. It's amazing how 3D art tools can now complement 2D storytelling in the manga world.

Appreciate the resource definitely bookmarking this for future Batoto content expansion.