toyota tacoma 2016 3Dモデル

$119.00
toyota tacoma 2016 3Dモデル
$ 119.00
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  • 利用可能フォーマット:
    3DS MAX all ver.: 3ds 10.38 MB
    Autodesk FBX: fbx 30.06 MB
    3DS MAX ver.2010: max2010 7.48 MB
    レンダー: Mental Ray
    Wavefront OBJ: obj 21.35 MB
  • 多角形:
    166000
  • 頂点:
    190500
  • アニメーション:
    No
  • テクスチャー加工:
  • 装飾:
    No
  • 素材:
  • 低ポリ:
    No
  • コレクション:
    No
  • UVW マッピング:
  • 使用中プラグイン:
    No
  • 印刷 準備:
    No
  • ジオメトリ:
    Polygonal
  • 展開済 UVs:
    No
  • ビュー:
    3415
  • 日付:
  • アイテム ID:
    109666
  • 評価:
* features:
- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- mental ray materials included.
- real world scaled.(units in milimeters)
- textures included.(c:mcttoyota) place textures folder in that directory
- suitable for animations and architectural visualizations.
- tires, doors etc grouped.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- no modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.



- meshsmooth iteration level 2
polygon count : 610663
vertex count : 644328

---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 610961 - 646350
lowpoly polygon and vertex count : 166157 - 192454

---------two fbx files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 652704 - 644328
lowpoly polygon and vertex count : 225743 - 190337

---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 1223893 - 675621
lowpoly polygon and vertex count : 334082 - 212149




attention !!!

only max, fbx and 3ds file contains mental ray materials.obj format have gray material and does not include mtl
file because it does not support mentalray shaders. all file formats includes textures. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!

ダウンロード toyota tacoma 2016 3Dモデル 3ds fbx max2010 obj から Swan3DStudios

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