TOZ-106 Shotgun 低ポリ 3Dモデル

- 利用可能フォーマット: Wavefront OBJ: obj 209.82 kbUnreal Engine: uasset 73.55 MBUnity 3D: unitypack 64.50 MB3DS MAX: max 33.22 MBMaya: ma 80.93 MBBlender: blend 271.38 kbAutodesk FBX: fbx 384.95 kbMaya: ma 311.21 kb3DS MAX: max 330.03 kb
- 多角形:6636
- 頂点:4600
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- AIトレーニング:No
- ジオメトリ:Polygonal
- 展開済 UVs:Overlapping
- ビュー:620
- 日付: 2024-09-05
- アイテム ID:527222
- 評価:
Game-ready TOZ-106 Shotgun asset, with PBR textures included in the files. This has 6636 polys (8796 tris) and 4600 vertices. As this is a rather old model that was repurposed for uploading, normal mesh settings in the Maya native file are set, editing them further might ruin the normal maps included.
All object pivots are set to 0,0 axis
Unity version is 2020.1.17f1
Unreal version is 4.26.2
Unreal assets are in one zip file.
Materials in this asset are for the following:
- TOZ-106 Shotgun (One Material)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Opacity, Roughness and ******t Occlusion.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.
印刷 準備: いいえ異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!