modeled and rendered in 3ds max 8 without plugins. the model has primarily quad based topology so you can easily choose the models resolution with a subdivision modifier, like turbosmooth.
all the models parts and scene helpers are organized via their naming scheme.
you could easily use this model as the foundation for other blackhawk variations - such as the seahawk.
the model has many moving parts including the doors, windows, rotors, landing gears, tail wing, tail fold, and the ****pit controls that are linked to helper objects and wired to animation sliders (3ds max8 format) making it quick and easy to choose the model's pose.
the model is fully detailed inside and out with a full interior and ****pit, all scaled to real life size of 50 feet (3ds max 8 format) from the front of the fuselage to the tail.
textures are in jpg (the uncompressed photoshop files can also be downloaded) format and range from 4096x4096 (for the fuselage map) to 2048x2048 (****pit and other textures) pixels and include a color, specular, glossiness, transparency and reflection map.
remember to check out the larger 1440x900 previews located under this window.
over 300 hours of work.
.max (8.0) file format notes: all the moving parts are animatable via sliders that are already setup and named! the objects are organized into layers and the render lighting setup is included. rigged and ready to animate.
.3ds file format notes: the texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.
.obj file format notes: the texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.
.ma file format notes: materials applied. the maya file is not rigged.
.max (4.0) file format notes: this file format (3ds max 4.0) was exported from the original 3ds max 7.0 to 3ds max 4.0 so it works in 3d studio max version 4.0 and up. the materials and textures are all setup! you can chose the model's resolution, or no smoothing for faraway shots. this exported max 4.0 file is not rigged.
.lwo (8.0) file format notes: materials are applied. the lightwave file is not rigged.
.lwo (9.3) file format notes: materials are applied. updated fuselage nose topology. the lightwave file is not rigged. 印刷 準備: いいえ
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. 詳細を読む
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by BLModels for the Uh 60 blackhawk military helicopter. 詳細を読む