Golf Cart G16 低ポリ 3Dモデル

- 利用可能フォーマット: Blender: blend 114.51 MBImage Textures: png 47.21 MBAlembic: abc 7.27 MBCollada: dae 10.08 MBAutodesk FBX: fbx 9.94 MBWavefront OBJ: obj 6.86 MBAgisoft Photoscan: ply 4.57 MBStereolithography: stl 5.80 MBMaya: mb 4.44 MB
- 多角形:64999
- 頂点:65134
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- AIトレーニング:No
- ジオメトリ:Polygonal
- 展開済 UVs:Non-overlapping
- ビュー:198
- 日付: 2025-02-11
- アイテム ID:555963
- 評価:
Lo-poly gameready 3D model of an electric Golf Cart based on the real Japanese G16 model.
The model comes in three variants - a regular car, a utility car with a bed attachment, and a cafe car
- The Blender file has two scenes - the first scene contains the regular car and the utility bed (all split into different collections) and the second scene contains the cafe version of the vehicle.
- The models are UV-unwrapped, however the unwrapping process was made automatically in 3D Coat.
The body paint is a separate color material with the correct polygons assigned so the color of the paint can be changed on-the-go.
- All movable parts of the vehicles are fully modeled with correct pivot location and orientations.
- Each model has convex collisions so it's easy to import into game engines
- Fully modeled underbody
- Fully modeled, separated tires and rims
- The models are not subdivision ready
Textures:
- 4096p Diffuse, Metallic, Roughness, Normal for body
- 1024p Normal for tires
Geometry:
Low poly, some places have n-gons however these are not generally noticeable when rendered
Models named and separated into different layers in the Maya scene. All paths relative.
印刷 準備: いいえ異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!